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Tricks of the Mac Game Programming Gurus
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TricksOfTheMacGameProgrammingGurus.iso
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Book Chapters
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03 - Advanced Graphics
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Example 7
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update.h
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Text File
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1995-03-03
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584b
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32 lines
//
// File: update.h
//
// This file is the header for update.c.
//
// 2/18/95 -- Created by Mick
//
// shield
#ifndef _update_h_
#define _update_h_
// include files
// global defines
// global typedefs
// extern functions
extern void clearUpdate( void );
extern void addRectToUpdate( Rect *inUpdateRect );
extern unsigned long getUpdateRectCount( void );
extern void getUpdateRect( unsigned long inRectIndex, Rect *outUpdateRect );
extern void increaseUpdateRects( void );
extern void decreaseUpdateRects( void );
// extern data
// end of shield
#endif // #ifndef _update_h_